What I Did Wrong at D&D July 6, 2016

This is the second week of season 2! I thought we wouldn’t be separating, after last week. Much to my surprise, the group that runs before mine and usually breaks up to join mine announced that they wouldn’t be stopping and would run parallel to mine. Which I don’t have a problem with at all! It had been part of the plan, I just wish there had been more coordinating.

Other Articles in this Series

  1. What I Did Wrong at D&D: Adventurer's League Ep 2 (May 5, 2017)
  2. What I did Wrong at D&D Adventurer's League Episode 1 (May 1, 2017)
  3. What I did Wrong at D&D: Family Edition Ep 6 (April 22, 2017)
  4. What I Did Wrong at D&D: Family Edition Ep 5 (April 8, 2017)
  5. What I Did Wrong at D&D, Family Edition: Ep 4 (March 29, 2017)
  6. What I Did Wrong at D&D, Family Edition: Ep 3 (March 21, 2017)
  7. What I Did Wrong at D&D, Family Edition: Ep2 (March 11, 2017)
  8. What I did wrong at D&D: Family Edition Ep 1 (March 3, 2017)
  9. What I Did Wrong at D&D August 18th, 2016 (August 21, 2016)
  10. What I Did Wrong at D&D August 10th, 2016 (August 17, 2016)
  11. What I Did Wrong At D&D: August 3, 2016 (August 6, 2016)
  12. What I Did Wrong at D&D: July 27, 2016 (August 3, 2016)
  13. What I did Wrong At D&D: July 20th 2016 (July 26, 2016)
  14. What I Did Wrong at D&D July 6, 2016 (July 13, 2016)
  15. What I Did Wrong at D&D: June 29th, 2016 (July 4, 2016)
  16. What I Did Wrong At D&D: June 22nd, 2016 (June 24, 2016)
  17. What I Did Wrong at D&D: March 9th, 2016 (June 22, 2016)
  18. What I Did Wrong at D&D: March 2nd, 2016 (June 22, 2016)
  19. What I Did Wrong at D&D: February 24th, 2016 (June 22, 2016)
  20. What I Did Wrong at D&D: February 17th, 2016 (June 22, 2016)
  21. What I Did Wrong at D&D: June 15th, 2016 (June 16, 2016)
  22. What I did Wrong at D&D: June 8, 2016 (June 9, 2016)
  23. What I Did Wrong at D&D: June 1, 2016 (June 1, 2016)
  24. What I Did Wrong at D&D: May 18, 2016 (May 21, 2016)
  25. What I did wrong at D&D: May 11 2016 (May 11, 2016)
But that doesn’t matter overmuch. My table is now small and I can make my mistakes without having them effect a large group. So let’s get started!

First, always be ready for ANY size group. Man, has this been an issue at Shop D&D. Some days I’ll have 10 guys, sometimes I have 2. I need to make sure that I spend some thought cycles on what would happen if the numbers changed drastically.

Second, don’t tie plot points to characters (without back up). I had expected the barbarian to join us and had some fun plot points based around his actions. But, all of a sudden, he’s in a different group and the plot wouldn’t mean as much for the other players. If I had really wanted to rerun that story, I could have, as it wasn’t personal to the character, but it could have worked. I ended up running something else instead.

Third, know your mechanics. I made up a monster on the spot and wanted it to be making zombies based on crypt shelf storages. I sucked at this so hard. I don’t know how I should have done it, yet. I’ll be running it again, I’m sure, due to plot and my desire to reuse monsters. Next time, I’l have something to make it more threatening. (Although this week, since I only had 2 players at my table, I could have gotten away without having the zombie making mechanic, as they were close to overwhelmed anyway)

I think that’s it for this week. Which is good as I’m headed to the ‘next week’s’ game right now. Hopefully I’ll have this up even faster this time!

Cheers!

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