Let’s talk about something that I do horribly that is near and dear to every players heart: money. Filthy Lucre. Dollars, dineros, pounds, pesos. Cold hard cash. What ever you call it, I have a problem with it.
This was week 16, the final week of ‘Season 1’ of Shop D&D, the conclusion of ‘The Ballad of the Blue Fox’ and one of the worst sessions, from my perspective, that I have run thus far.
Week 5 was a weird week in D&D. Because there was a problem, but it wasn’t really my fault, but then, it kind of was because of the stories I was telling? And heralded my current issues of D&D.
Week 4 of D&D brought another player from me homegroup to the table, an another new player in general, ripped a disadvantage out of a racial feature, and showed how jailbreaks are not supposed to go.
Still working my way forward, Week 3 of game play features the introduction of our fourth and fifth players, the first mention of the Blue Fox, and marked the first “encounter ending spell” at shop D&D.
I’m trying to back fill all the Shop D&D/What I did wrong articles. So let’s roll back the clock to the middle of February, to the first game I ran on a Wednesday. Thursdays hadn’t been panning out, as my interested player was interested in the type of MTG they played on Thursdays. He was […]
As I mentioned last week, we did a bit of playing in These Scattered Isles (TSI). It never really went as I planned, but its still helpful ground to build off of. And it’ll be helpful to designate what we want to save as we go forward…
This is the best super hero movie I have seen. It will have a place on my Shelf of Awesome. It is deserving of the title “Civil War.” It did not get a 10 on my scale. Read on to find out why.
So this week, being week 15 of Shop D&D, some players confronted me, saying they had been reading the blog. (Okay, ATM, they’re probably the only ones reading the blog- other than random bored people from Twitter) It was a weird feeling, that people had read what I had written, that things I used to […]
These Scattered Isles (TSI) is a D&D setting we started using early 2015. It was half baked when we jumped into it, made a bit of a splash and, finally, with the group kind of falling apart, I decided to wrap it up. But the world itself was pretty cool and I’d love to run […]