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  1. mattwandcow


  1. I think the idea of starting in medias res based on a previous decision is very understandable. You aren’t taking away choice from the players; you’re making them stick to a choice they already made. Unless I’m misunderstanding what your saying, I think that you’re not trying to say freedom is wrong, but that choice has permanency. Flip flopping back and forth for a week before finally saying the polar opposite of what the GM has prepared is not expressing your character’s freedom so much as it is being a dick to the GM (unintentionally most of the time). I think that is a very understandable opinion to voice.

    1. That’s a good way to put it. I was more mad at myself for serving a mediocre game in the name of player choice with complete information instead of sticking to the more memorable, elegant adventure.

      I hope a scenario like this comes up again, so I can do better on a second try.

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