Rachael in Gameland: Pokemon Chapter 1 Page 30

So doing this strip made me come up with a stupid little system for staging Pokemon fights in a story based comic. I don’t know how well it will work, but It’s there in my noggin now. Suffice it to say, for it being their first fight in who know how long, both of them have been hurt pretty bad. Part of that is their inexperience. As they get stronger, they’ll be able to take more hits, and do more damage.

Will Bulbasuar and Squirtle ever fight again? I have no idea. That is far future stuff. Hopefully Rachael will have more options at such a fight, but that’s another thing I’m not sure of. I barely have chapter 1 stuff written! The next rival battle isn’t until Mount Moon, which would probably be Chapters 3 or 4!

But there will be combats, yes. Combats with actual winners. And fights that matter.

Rachael in Gameland: Pokemon Chapter 1 Page 28

Where has Professor Oak been all this time??

One of the minor incongruities of the video games is that you can battle with pokemon everywhere and it (almost) never effects anything outside of the battle space. In a real world situation, Oak should get pissed every time Gary and whoever have a battle in his lab.

There was one game that did that. Then your mom came upstatirs to your trashed room, said something like “boys will be boys. Go ahead and leave on your adventure, I’ll clean up this mess.”

Said no mom in RL, ever.

Rachael in Gameland: Pokemon Chapter 1 Page 23

I think the day after I drew this, I found a pokemon font, which would make me write a page like this completely differently. But, when I went back to rewrite this, I liked the effect of the voice over bubbles. It felt cinematic, as if the start of the fight was muted and maybe a bit in slow motion, Baeyru’s voice explaining what was about to happen while it was happening.
Gosh, Squirtle sure looks fat in panel 1. I also had an interesting debate with people on squirtle’s design the day after I drew this. I didn’t care enough to go back, but I’m more firm in future turtling procedures