Look, I’ve played a lot of D&D. I’ve run games for a single player, I’ve run games for 6 months with the same 6 players (more or less). I specialize, though, in running games for large tables. Because I can so rarely say no to people who want to play D&D. There is always space at my table. Always. This is how the final boss fight of Tomb of Annihilation had Acererak having to deal with 11 heroes (and, incidentally, was where I learned to straight up cheat as a DM).
How can I run a table that size? Well, amoungst the tricks I’ve learned about the game is a view point that other people can’t seem to comprehend.
Initiative means nothing. Continue reading →