Culture Quest: The Great Gatsby

This may shock some people, but I’ve never read the Great Gatsby. It’s just never come up. I’ve heard people mention it’s good, and the fact that it appears on a lot of “best classic book” lists, well, means I should have read it. But I never have. This probably won’t be the first such […]

Masks: Teen Heroes Powered by The Apocalypse

(This RPG has its own tagline, but it’s not as cool as this title) A good Superhero RPG is one of my White Whales. I’ve tried it a few times, and it’s not ever really worked out the way I’ve wanted. And I’m never sure if that’s my fault, my players’ fault, the game system’s […]

Culture Quest: On the Essays of Montaigne

When I got my first set of books from the library, the Complete Essays of Michel de Montaigne caught my eye, mainly because if it had any more pages, it’d be classified as a ball, not a book. This thing is huge. So I started reading a bit every night, thinking to just jump on […]

Campaign Framework: How to Run a Monster Hunt

Monster hunting seems like it should be a core part of D&D. They have monsters a-plenty, PCs are accustomed to doing things for money, it should just work, right? Well, it should. And it can. But I haven’t been able to find anything in my books that describes the process. I’m sure various adventures have […]

Culture Quest: Dealing with Dragons by Patricia C. Wrede

I found a quote by C. S. Lewis that I’m going to misuse. He said “It is a good rule after reading a new book, never to allow yourself another new one till you have read an old one in between.” Now, my misuse of this quote will be in the definition of “new” and […]

Have you Ever or Never as a DM

I had a not great week this week and need to do something quick for content today. I have like 4 or 5 articles half written that need a bit more time to percolate, so instead of forcing one of them out early, we’re going to play a game.