I have problems with goals. Setting them is easy, but actually accomplishing them? Hard.
Author Archives: mattwandcow
Matt’s Mind for September 11 2025
Wednesdays. That’s the plan now. I’m going to try to do these on Wednesdays, and that way, my current ideas can be presented, instead of trying to fit the last 20 days into one post.
Matt’s Mind for August 14 2025
Oh man, only 10 days since the last update? It feels like so much has happened. Or at least, it feels like I’ve made some neat progress. So let’s take a look at what’s been going on. It starts with podcasts.
Matt’s Mind for August 3 2025
Welcome to August! Let’s take a look back and forward.
Culture Quest – “The Power of Fun” by Catherine Price
I picked this book out at the library as part of my blind research floundering process. I was hoping it would be a book about how people interact with games. And it was, sort of, but not in the way that I was hoping. As I realized that the book was not going to be …
Continue reading “Culture Quest – “The Power of Fun” by Catherine Price”
Matt’s Mind for July 15 2025
Hey, remember when I said this was going to be a weekly thing? yeah….
Matt’s Mind for June 8 2025
This was a bit of a hectic week for me. A big Mtg release makes life at a gamestore hectic. So I don’t feel I did as much as I ought’ve. But let me fill you in on what I did throw cycles at this last week.
Matt’s Mind for May 31 2025
This week felt less productive than last, but let’s run through it anyway.
Matt’s Mind for May 24 2025
Hello! This is episode 1 of a new blog idea I’ve had. Long story short, I start a lot of projects, and may of them go nowhere. But my wheels spin on those and it’s hard for people to see my thoughts. And I do like people being able to see me being clever. So, …
DM Devlog: The Gauntlet of Evolution Part 1
Advanced D&D. Confusingly named, confusingly built, and yet, as I study through these hallowed pages, I can really see the potential for the game this would become. I can see parts of genius, some of which I wish was still in D&D today, and some of which really really had some serious problems.